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Old Sep 01, 2006, 04:10 AM // 04:10   #1
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Default Conflagration + Bone Fiends = Fiery Projectiles?

The new conflagration skill reads: "Create a level 1..8 Spirit. For non-Spirit creatures within its range, all arrows that hit strike for fire damage. This spirit dies after 30..126 seconds."

Here's the dilemma. On guildwiki on the Favorable Winds page, it reads:
"Contrary to popular belief, the projectiles fired by bone fiends are not arrows, and therefore are unaffected by Favorable Winds."

However, tonight with a party, my guildmate used conflagration, and my bone fiends were CLEARLY firing fiery projectiles instead of their regular ones.

Does the game not consider the projectiles arrows for one skill, but they are for another? What's going on? Any insight would be greatly appreciated. Thanks!

Lyanna
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Old Sep 03, 2006, 11:44 AM // 11:44   #2
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Try it with favourable winds and see if the arrows travel faster? GWiki might be wrong.
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Old Sep 03, 2006, 03:11 PM // 15:11   #3
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Oddly, Guild Wiki is both right AND wrong.

3 Death Magic, Bone Fiends do 3-7 damage per hit to 60 AL targets. Winnowing ups the damage by 4, to 7-11 range, pretty noticeable..

Toss up Conflagration, and it's dropped back to 3-7. Then throw up Favourable Winds, and it's still 3-7.


I see 2 likely possibilities here, and both involve poor programming.


#1 Conflagration works on all forms of projectile attacks, but only physical attacks, which comes in line with it having no effect on Shocking/Icy/Ebon bowstring bows, despite not having that clarifier.
Why has nobody noticed it before? Because for players, the only projectile weapons that deal physical damage are bows, and so, the only thing we can check to see what's going on with is that bows either are or aren't working, which they aren't, completely.
IF Conflagration worked with Paragon spears, this would be the obvious case. Unfortunately, I can't test this.

I say poor programming here because it'd be a run around that comes up with bad results.


#2 Another distinct possibility, perhaps the more likely one, is simply that Bone Fiend's projectiles are still classified as arrow projectiles, but they programmed an exclusion into Favourable Winds to prevent people from steam rolling opponents as easily with the massive +6 damage bonus (applied to 20-30+ fiends, that does get to be quite a lot of damage), combined with Winnowing, for +10 armor ignoring damage per hit. (Winnowing still works, of course, but alone, it's not nearly as bad.)

Then, when they made Conflagration, they simply forgot to add the exclusion.

I'd call that poor programming due to lack of consistency, leading to the problem we have now.


Perhaps there are other possibilities, but in the end, the final product is that Conflagration works with Bone Fiend projectile attacks, and Favourable Winds doesn't. Irregardless of what's happening, I'm positive the root of the problem is linked to Conflagration, which is definitely bugged, if not in the above ways, because it only affects physical arrows, and the description has no such clarifier.
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Old Sep 04, 2006, 07:54 AM // 07:54   #4
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yeah that makes sense, there was probrably a time when Favourable winds used to allow all projectiles, either that, or they had taken the preemptive and just plain forgot to fix the other spirits. I'll go check the updates maybe they mentioned something there...
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Old Sep 05, 2006, 08:14 PM // 20:14   #5
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Interesting concept. I remember back to the good ol' days of minion factory in HA, where i've seen the ranger put up greater conflagration and you see a fiery hail of death pound you to oblivion
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Old Sep 11, 2006, 02:46 AM // 02:46   #6
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Unlikely, Favourible winds don't effect the bone fiend projectile, so Confalgation (SP) probaly won't either
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Old Sep 11, 2006, 09:50 AM // 09:50   #7
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Quote:
Originally Posted by some guy
Unlikely, Favourible winds don't effect the bone fiend projectile, so Confalgation (SP) probaly won't either
except if you read the thread... it does.

someone should try this with mark of rodgort...It might just be an animation issue
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Old Sep 12, 2006, 11:06 PM // 23:06   #8
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http://gw.gamewikis.org/wiki/Favorable_Winds

Look at the note section on the bottom, end of story.
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Old Sep 12, 2006, 11:44 PM // 23:44   #9
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Quote:
Originally Posted by some guy
http://gw.gamewikis.org/wiki/Favorable_Winds

Look at the note section on the bottom, end of story.
You must not be reading the same thread I am. Conflagration works with Bone Fiends. This much is DEFINITELY TRUE AND TESTED.

Even went and grabbed a second person for a second test to combine Elementalist, Necromancer, and Ranger skills. Conflagration + Mark of Rodgort + Bone Fiends = Sets hexed targets on fire.


The question is not IF it'll work. The question is WHY it works.
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Old Sep 12, 2006, 11:54 PM // 23:54   #10
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Alternate method to test, you and friend go into a guild scrimage, you friend kills a mob or 3 and makes some pets, you drop the spirit and turn on stormchaser and see if you get energy from the hits. If you do, then they have been changed, otherwise not.
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Old Sep 13, 2006, 12:09 AM // 00:09   #11
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Quote:
Originally Posted by some guy
http://gw.gamewikis.org/wiki/Favorable_Winds

Look at the note section on the bottom, end of story.
I was referring to Conflagration, not favourable winds. It has already been stated and referenced that FW doesnt work. And if you did read the thread, the mark was made here:

Quote:
Originally Posted by The OP
Here's the dilemma. On guildwiki on the Favorable Winds page, it reads:
"Contrary to popular belief, the projectiles fired by bone fiends are not arrows, and therefore are unaffected by Favorable Winds."
anyway, I'll have a good look at the language used, see if I can pick out something different between FW and Conflagration as well as Winnowing, I can't check GWiki on these stupid computers...

Last edited by Terra Xin; Sep 13, 2006 at 12:14 AM // 00:14..
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Old Sep 13, 2006, 08:22 AM // 08:22   #12
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I think the game considers anything that deals peircing damage and is a projectile an arrow...

I think Guildwiki bases the statement "Projectiles fired by bone fiends are not arrows" based soley on the fact that FW doesn't effect fiends... however, I think that fiends DO fire arrows, and as mentioned before, were simply programmed to be excluded from FW's effect.

Hence why conflagrationw would effect them. I don't think it's a bug, but as the moderate said just sloppy programming... Maybe it was intended though...

Either way, don't always take the word of Guildwiki as unrefutable truth.
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Old Sep 14, 2006, 03:03 PM // 15:03   #13
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Well-- there's been a new update that says "Updated the art used for Bone Fiend projectile attacks."

Any new news about bone fiends + conflag? I may test this out myself tonite.
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